Game Control Plus  1.2.2
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org.gamecontrolplus.gui.KCoolieHat Class Reference
Inheritance diagram for org.gamecontrolplus.gui.KCoolieHat:

Public Member Functions

 KCoolieHat (KConfigDeviceUI ccw, ControlHat pbutton, float x, float y)
 
float getMultiplier ()
 
void setMultiplier (float m)
 
void update ()
 
void draw ()
 
- Public Member Functions inherited from org.gamecontrolplus.gui.KBaseInput
float getValue ()
 
float getMultiplier ()
 
void setTolerance (float t)
 
void setMultiplier (float m)
 
float getTolerance ()
 
 KBaseInput (KConfigDeviceUI ccw, float x, float y, int nbr_connects, int nbrLines)
 
- Public Member Functions inherited from org.gamecontrolplus.gui.KBase
int getNbrOfConnectors ()
 
void update ()
 
void overWhat (float mx, float my)
 

Protected Attributes

float value = 0
 
float x
 
- Protected Attributes inherited from org.gamecontrolplus.gui.KBase
KConfigDeviceUI ccw
 
final PApplet app
 

Package Attributes

ControlHat button
 
float multiplier = 1
 
float y
 
final boolean[] indicators = new boolean[4]
 
final String[] itext = { "left", "right", "up", "down" }
 
- Package Attributes inherited from org.gamecontrolplus.gui.KBaseInput
int namePos
 
String inputTypeName = ""
 
- Package Attributes inherited from org.gamecontrolplus.gui.KBase
String name
 
int uiType
 
final float px
 
final float py
 
float UI_HEIGHT
 
float fontBaseLine
 
int backCol
 
final KConnector[] connectors
 
boolean isOver = false
 

Additional Inherited Members

- Static Public Member Functions inherited from org.gamecontrolplus.gui.KBaseInput
static KBaseInput makeInputUI (KConfigDeviceUI ccw, ControlInput input, float x, float y)
 
- Public Attributes inherited from org.gamecontrolplus.gui.KConstants
final float INPUT_UI_HEIGHT = 24
 
final float DESC_UI_HEIGHT = 30
 
final float ELEMENT_UI_GAP = 4
 
final float INPUT_UI_LENGTH = 220
 
final float DESC_UI_LENGTH = 300
 
final float TEXTFIELD_GAP = 4
 
final float INICATOR_D = 12
 
final float CONNECTOR_SIZE_R = 10
 
final float CONNECTOR_SIZE_R2 = CONNECTOR_SIZE_R * CONNECTOR_SIZE_R
 
final float CONNECTOR_SIZE_D = 2 * CONNECTOR_SIZE_R
 
final int INPUT = 0x01
 
final int DESC = 0x02
 
final float FONT_SIZE = 12
 
final int PANEL_WIDTH = 320
 
final int PANEL_HEIGHT = 280
 
final int UI_BUTTON = 0x01
 
final int UI_COOLIEHAT = 0x02
 
final int UI_SLIDER = 0x03
 
final int UI_DESCRIPTOR = 0x04
 
final int[] UI_E_BACK = new int[] { 0, 0xFFFFD0D0, 0xFFD0FFD0, 0xFFD0D0FF, 0xFFFFD0D0 }
 
final int BACKGROUND = 0xFFF0FFF0
 
final int PANEL = 0xFF208020
 
final int BORDER = 0xFF4040A0
 
final int CONNECTION = 0xFF8080A0
 
final int HIGHLIGHT = 0xFFFF40FF
 
final int NAME_AREA = 0xFFC8C8FF
 
final int CONNECTOR = 0xFFFFC0FF
 
final int TEXTFILL = 0xFF000080
 
final int PRESSED = 0xFFFF3030
 
final int RELEASED = 0xFF802020
 
final int SLIDER_CURSOR = 0xFFFF4040
 
int WORKING = 0
 
int CANCELLED = 1
 
int FINISHED = 2
 
int NOT_OVER = 0x0000
 
int OVER_CONNECTOR = 0x0100
 
int ON_PRESS = 0
 
int ON_RELEASE = 1
 
int WHILE_PRESS = 2
 
int BUTTON_TYPE = 1
 
int HAT_TYPE = 2
 
int SLIDER_TYPE = 3
 
String SEPARATOR = "\t"
 
- Protected Member Functions inherited from org.gamecontrolplus.gui.KBaseInput
void drawBackground ()
 
void drawConnectors ()
 
void drawControlHighlight ()
 
- Package Functions inherited from org.gamecontrolplus.gui.KBase
 KBase (KConfigDeviceUI ccw, float x, float y, int nbr_connects)