Game Control Plus
1.2.2
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Static Public Attributes | |
static final Axis | X = new Axis("x") |
static final Axis | Y = new Axis("y") |
static final Axis | Z = new Axis("z") |
static final Axis | RX = new Axis("rx") |
static final Axis | RY = new Axis("ry") |
static final Axis | RZ = new Axis("rz") |
static final Axis | SLIDER = new Axis("slider") |
static final Axis | SLIDER_ACCELERATION = new Axis("slider-acceleration") |
static final Axis | SLIDER_FORCE = new Axis("slider-force") |
static final Axis | SLIDER_VELOCITY = new Axis("slider-velocity") |
static final Axis | X_ACCELERATION = new Axis("x-acceleration") |
static final Axis | X_FORCE = new Axis("x-force") |
static final Axis | X_VELOCITY = new Axis("x-velocity") |
static final Axis | Y_ACCELERATION = new Axis("y-acceleration") |
static final Axis | Y_FORCE = new Axis("y-force") |
static final Axis | Y_VELOCITY = new Axis("y-velocity") |
static final Axis | Z_ACCELERATION = new Axis("z-acceleration") |
static final Axis | Z_FORCE = new Axis("z-force") |
static final Axis | Z_VELOCITY = new Axis("z-velocity") |
static final Axis | RX_ACCELERATION = new Axis("rx-acceleration") |
static final Axis | RX_FORCE = new Axis("rx-force") |
static final Axis | RX_VELOCITY = new Axis("rx-velocity") |
static final Axis | RY_ACCELERATION = new Axis("ry-acceleration") |
static final Axis | RY_FORCE = new Axis("ry-force") |
static final Axis | RY_VELOCITY = new Axis("ry-velocity") |
static final Axis | RZ_ACCELERATION = new Axis("rz-acceleration") |
static final Axis | RZ_FORCE = new Axis("rz-force") |
static final Axis | RZ_VELOCITY = new Axis("rz-velocity") |
static final Axis | POV = new Axis("pov") |
static final Axis | UNKNOWN = new Axis("unknown") |
Protected Member Functions | |
Axis (String name) | |
Protected Member Functions inherited from net.java.games.input.Component.Identifier | |
Identifier (String name) | |
Additional Inherited Members | |
Public Member Functions inherited from net.java.games.input.Component.Identifier | |
String | getName () |
String | toString () |
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name |
An axis for a point-of-view control.
An axis for specifying left-right rotational data.
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An axis for specifying left-right angular acceleration data.
An axis for specifying left-right angular force (torque) data.
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An axis for specifying left-right angular velocity data.
An axis for specifying forward-back rotational data.
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An axis for specifying forward-back angular acceleration data.
An axis for specifying forward-back angular force (torque) data.
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An axis for specifying forward-back angular velocity data.
An axis for specifying up-down rotational data (rudder control).
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An axis for specifying up-down angular acceleration data.
An axis for specifying up-down angular force (torque) data.
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An axis for specifying up-down angular velocity data.
An axis for a slider or mouse wheel.
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An axis for slider or mouse wheel acceleration data.
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An axis for slider force data.
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An axis for slider or mouse wheel velocity data.
An unknown axis.
An axis for specifying vertical data.
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An axis for specifying vertical acceleration data.
An axis for specifying vertical force data.
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An axis for specifying vertical velocity data.
An axis for specifying horizontal data.
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An axis for specifying horizontal acceleration data.
An axis for specifying horizontal force data.
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An axis for specifying horizontal velocity data.
An axis for specifying third dimensional up/down data, or linear data in any direction that is neither horizontal nor vertical.
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An axis for specifying third dimensional up/down acceleration data.
An axis for specifying third dimensional up/down force data.